![]() ![]() In closing, the game has a good balance to it. I don't think I've seen that in any other game, even Civilization(Granted, it's been years since I played that). I did like the option to use Intelligence to have the option to provide an Ambush, thus not risking your army. This might make it a bit more challenging the whole way through. Or at least the same strength? Or maybe a random strength to make it variable. Might I suggest a scalable strength of the opposing army? So if your army is at one level, then the opponent can be 1.25 times in strength. At that point, I just went straight for the Capitals of the other territories, easily conquering them. I had probably about 1/4 of the screen under my control when my army reached invincible level. While it is an awesome feeling to know that you and your army can defeat anyone you come up against, it get's a little boring after a while. He still shows up in the Diplomacy section saying here's the Amulet.įor a recommendation, I found the battles got too easy after a certain point. However, once you use it and ultimately defeat Paradise, there is never an option to give the Amulet back and close the storyline. When you talk with him, he gives you his amulet to "prove" he's dead, saying "I trust you enough to hand it over to you but do me a favor and return it, the necklace has some sentimental value for me". Regarding Marcus and Paradise, one of the methods to get in good with Lusty, Beauty and Crazy it to "kill" Marcus. Well Done! I have one "bug" report, and a recommendation. Finally fixed a bug that was in the game since a long time that caused certain events to never appear in some cases (The most promninent occurrence of this bug was that Prof.You've definitely got a Civilization type game with an extremely adult bent.It's inspired by games like Civilization and Free Cities, giving players a city-state to control and expand as they subjugate other city-states whilst taking over the world. Added three images for the slavery event chain Hello everyone, I just wanted to introduce my browser-based 4X strategy game called XXXivilization.Added a new event for conquering plains.Added a new event hain revolving around slavery, includes one new potential follower.You can now create buildings directly from the map view, without going into further submenus.Adjusted the output of several buildings, changed their place in the tech tree, etc.Reworked the income of Knowledge from buildings and the cost of Research 1 Porn Game, hw21, 3dcg, big breasts, combat, group, female protagonist, futanaria, lesbian, monster girl, text based Updated Reason hw21 - XXXivilization v2.5 Version 16 brings a ton of new features and improvements: You can now influence the preferences and fetishes of your population through laws and.New city building: Granary, to help mitigate the effects of bad weather.New resource building: Fishermen can now be upgraded to Fishing villages.New resource building: Monument (produces Faith) can be built on desert & mountain tiles.Your enemies will now also conquer your tiles if you have buildings on them, this was not the case previously.As the game progresses your enemies will get additional units for their armies.Units don’t start with random attributes anymore, they have a fixed boob/penis size defined.Each unit will increase the costs of all other unit’s maintenance by 10%. Units now cost progressively more maintenance the larger your army is. ![]() You can level units to level 5, with each level increasing their body and their combat stats.Units now get experience from fighting in combat or in the arena.
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